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Friday, November 6
Science

The Foldable Software Problem: Why Flip Phones Still Feel Like Regular Phones

Modern flip phones have solved many of the problems that once made foldable devices feel experimental. Hinges are slimmer, bodies are lighter, cover screens are larger, and flagship processors have made these phones powerful enough to compete with conventional smartphones. The hardware is no longer the main obstacle.

The software is a different story.

A flip phone promises a different way of using your device. You can check messages without opening it, prop it up for hands-free video calls, use the outer display as a camera preview, or fold it halfway to turn the bottom of the screen into a set of controls. In theory, the hinge should change your daily habits.

In practice, many apps still behave as though they’re running on an ordinary smartphone. The screen gets smaller when you fold the device, but the experience doesn’t necessarily become more useful.

That’s the central question facing the latest generation of flip phones: does folding actually give you new ways to use a phone, or does it just give you another way to hold one?

Apple's First Foldable iPhone Faces the Same Challenge

Apple has finally entered the foldable market with the iPhone Duo, and its arrival makes the software question even more interesting. Unlike Samsung’s Galaxy Z Flip7 or Motorola’s Razr, the Duo opens like a book, revealing a 7.6-inch inner display alongside a 5.4-inch external screen. Apple has redesigned iOS 27 to accommodate the two displays, with an emphasis on multitasking, gaming and continuity between screens.

But Apple’s entry hasn’t magically solved the problem. Early reactions have praised the hardware and nearly invisible hinge, while reviewers and buyers have already raised questions about software that doesn’t always take full advantage of the larger display. Some experiences remain less convenient when the device is folded.

That’s an important test for the entire category. Samsung and Motorola have spent years developing software for folding devices, while Apple is approaching the challenge with its own ecosystem and design philosophy. The iPhone Duo may have a different form factor, but it faces the same fundamental question: can software make folding genuinely useful, or is the hardware still doing most of the selling?